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I've recently decided to put a hold on the production of Microminer and start a new RPG style game. This is where Grindventure comes in.

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The programming never seems to stop. Now that I'm out of college for the summer, I've had plenty of time to develop programs, and most importantly, Grindventure! It has been about 2 weeks of production, and everything seems to be going according to plans. Recent updates include fixes and features for neat stuff such as weather and enemies:

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I've never worked with sprites or weather layouts before, so discovering this was certainly a very fun process:

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With a custom engine, I am able to play around with all sorts of stuff. Below you will see an early tested terrain that I took out, but it just goes to show what you can do:

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I'll begin adding a change list as I upload game features. Thanks for checking this out and give it a try, it's free! I'd love to hear from you guys.

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domis4
domis4

wow looks great, keep working on it :D

im going to download this right now :)
btw #1 :D

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KnightofEquulei
KnightofEquulei

Sounds interesting. I'll wait for the finished version though. Tracked.

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nuxis351
nuxis351

dude is it just me or does this look a lot like 001 game maker engine

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TheUnabridgedGamer
TheUnabridgedGamer

I find it interesting that by this game's standards... all you need to be a hero is mass slaughter.

Not to sound too philosophical here -- but what does that make some real world figure appear like in this game?

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doppl3r Author
doppl3r

Good point, I did sound a bit cherubic in my brief description, so I added "discover what it takes" to the last sentence.

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KnightofEquulei
KnightofEquulei

Like nothing, that's what. I'm guessing in The Hero in this game is killing evil beasts and people to bring peace. In other words, it's what you can expect from a typical RPG where you play as a good character.

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Camorak
Camorak

I hope there is grinding in this game? And lots of stats? An an element of randomness?

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