Post news RSS Texturing the map! #05

Hello everyone! Today we’re sharing the progress made so far in terms of texturing and ambient. Let’s dive in!

Posted by on

Hey everyone!

This week we have been working more on the art side of the game since we feel it’s been a little left out lately. So a couple weeks ago we showed you a bit of our process on how we design the map and what was the base theme for it. This week we wanted to show you the progress we’ve been having with texturing the environment, please note that some textures are not final and might be subjected to change as well as the light is just base light it's not baked or corrected yet :).

So that said let’s dig in!

These are some screenshot's that show the current state of the textures on the outside of the map.


Outside 2


Outside 3


Outside 4


Here's a closer look at the inside of these buildings!


Inside


Inside 2


Inside 3


That’s it for now, we hope you enjoyed this (rather small) part of our progress and we’ll see you next week!

Don’t forget to comment below and follow us at:

Twitter.com

Facebook.com

Instagram.com

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.