So to answer some frequently asked questions lets dive right in.
What's happened to the mega patch progress?
Well, it's still in progress but we have tackled one major challenge in some respects I think I may have bitten off more than I could chew (he does that sometimes - Gul) in that we have rebalanced the gameplay constants file, for those of you who do not know what the file does or is let's explain.
The constants file holds information about how the game engine will apply key bonuses to a game and how armour types and weapon types will interact with each other. Painstakingly this has not been looked at since version 0.95 over eight years ago! until now! as part of rebalancing the core mod, this means we can finally fix some of the glaring issues in the early and mid-game, namely that frigates and corvettes don't have much impact in the early-mid and late game, with the new version we have engineered these constants to give frigates, destroyers and corvettes much more effective in these stages of the game, this means its quite possible for multiple smaller ships like for example the sabre to take on a large ship and win.
But I like STA3 as it is now!
We hear you, so to ensure this doesn't ruin the feel of the game prior we have had a team of the STA3 multiplayer discord testings our changes as we go, so far you can really feel the effect of having a diverse fleet of ships. To make this easier for old and new players we have also updated the counter description strings to demonstrate to players when they choose a ship from the build menu what ship types they are good against.
It does not stop there!
The reason the patch is taking some time is individually Bane has rebalanced every ship and made some great tweaks to them including their weapons and armour. So far we have completed the rebalance on three factions the Federation, The Klingons and The Romulans with the new constants. Bane has just given the Union over to the testers for final gameplay tests.
Is there any way we can help?
If you would like to assist in testing parts of the new version then contact Robert Saunders on the multiplayer discord server linked in the earlier news posts to apply, to test you will need to install a few programs so make sure you are happy to do this.
We hope to demo the new build very soon with the other devs for our other projects too! so stay tuned for an announcement on a dev diary online soon on our youtube channel.
Until next time stay... .... oh wait that's Orion's line...