Post news RSS Test Area Version 5 Uploaded and changes to Inventory

Work continues with the inventory and UI in general. When I first started this project many many moons ago I had thrown in an Inventory UI that was basically copied from the Amnesia games so I could have something as a placeholder while I worked on the functionality. Now that I have gotten the majority of that functionality working I have gone ahead and started working on the final/new Inventory UI.

Posted by on

This is just the first stage. Also was messing around with some of the new lighting and image affects avail to me in Unity 5. Things like Bloom, Emissive Items and Depth of Field. Also been messing around with the lighting of the scene trying to get it where I want but I have to go back and edit many of my existing objects and change the way I textured them and get them GI lighting and the new standard Unity 5 shader ready to get them looking as good as can be.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.