Post news RSS Tentative new Faction Tech Trees: Round Two

This should be the most 'with it' or 'up to speed' 1.0 new faction tech trees.

Posted by on

Lvl. 1: V-Wing, Z95, Proto Y Wing, IPV, Venator

Lvl. 2: Nantex Fighter, Z95, Hutt Dagger, Proto Y Wing, Carrack Cruiser, Corellian Corvette, Venator, Pinance

Lvl. 3: Hutt Fighter, Hutt Dagger, TYE-Wing, YTIE, Republic Interdictor, Pelta frigate, Recusant Patrol Craft, Marauder (turbolaser), Recusant Frigate, Procurator

Lvl. 4: Hutt Fighter, Hutt Dagger, Maul Fighter, YTIE, TYE Wing, Republic Interdictor, Pelta frigate, Invincible Corvette, Recusant Patrol Craft, Hutt Gunboat, MC40, Malevolence, Marauder (turbolaser), procurator, Recusant Frigate

Lvl. 5: Hutt Fighter, Maul Fighter, Fury Fighter, YTIE, TYE Wing, Invincible Corvette, Hutt gunboat, MC40, Malevolence, Bulwark MKII, Praetor

Black Sun:
Lvl. 1: Z95, VWing, Pirate Fighter, IPV, Interceptor III

Lvl. 2: Z95, Gunboat, Pirate Fighter, Missile Boat, IPV, Corellian Patrol Craft, Interceptor III, Corellian Light Frigate

Lvl. 3: Kihraxz MKI, Gunboat, Howlrunner, Missile Boat, Pirate Fighter, Ixiyen MKI, YKL-37, Corellian Light Frigate, Thranta, Diamond Cruiser, Immobilizer 417 Interdictor

Lvl. 4: Kihraxz MKI, P38, X-TIE, Ixiyen MKI, YKL-37, CC9600, Victory MKI, Eidolon Cruiser, Corellian Medium Frigate, Thranta, Diamond Cruiser, Loronar Strike Cruiser, Immobilizer 417 Interdictor, Mandator MKI

Lvl. 5: Kihraxz MKII, P38, XTIE, XCeptor, Ixiyen MKI, Foray Corvette, CC9600, Victory MKI, Eidolon Cruiser, Corellian Medium Frigate, Vainglorious carrier, Bulwark MKI, Leviathan, Mandator MKII, Loronar Strike Cruiser

New Ground units:
BARC Speeder
EWEB Skiff

Black Sun:
C-3PX Warbot
EWEB Skiff
Mandalorian Officer Squad
Mandalorian Berserkers

Other new Ground Units:
Ewok Glider R
Imperial Fire Team E
Sailbarge ZC, D
T1B R, D
Storm Commando E
Zealot ZC

Neutral Space Units or Unassigned Space units (So Far)
TIE-Wing (Chir'daki) Ryloth
Sorosuub 3000 Yacht
Bothan Assault Carrier Bothawui
Corellian Frigate Mod 1 Corellia
Corellian Frigate Mod 2 Corellia

I still have about 30 more units to sift through and either reject or accept.

A little more on the factions:
Underworld factions (Consortium, Black Sun, Desilijic) can build Gambling Arenas
The Empire can build Inquisitorium, which builds Inquisitors
Common structures: Recruiting office/Conscription Office/slave pit: Indigenous forces hired
Consortium Rackateering office: like a mining Facility
Space Port: Like a mining facility, except in 'space' and only on certain worlds

Desilijic is hoping to have a 'blockade' aspect; using a certain combination of units to halt trade to an enemy world.

Some of these changes may not come into effect as it might sound, but others have already been coded.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.