This project is fairly old as the first concept for it has been created in the end of 2006. From there we have had multiple people come in and help with small parts of the game, mainly concept design.
We never really worked on this full time so there isn't even that much done right now, most of the concepts and the vision of the game are done but looking at modeling we are pretty much behind. Here is a list of people who worked on one or several small parts of the project.
- Mike Sekowski
- Nimbus Sinai
- Bryan Norton
- Ken Le Bras
- Jim Svanberg
- Paul Davies
Not everyone has a link because not everyone has one or they are offline at this time.
I'll post more news soon, and we are looking for modelers and people familiar with working in UDK (programmers) so don't be afraid to contact me if you like to help.