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Little details about the mod and story so far...

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Story so far....

When the Mageslayer returned home from the battle of the Delta in 1175 BC, he found his hometown trashed, destroyed, and reduced to rubble. Everything he had known was gone, and nothing but ashes and debris remained. Enraged, he swore he would seek vengeance against the otherworldy evil that had taken his family, his friends and everything that he held dear. As Ra recognized his rage and thirst for vengeance, he granted him power akin to a God, with only one purpose in mind... to seek and destroy those who took everything from him. But taking everything from them will not be enough to quench his endless bloodlust. Using the Solar Gauntlets gifted to him by the Sun God Ra, the Mageslayer will fight against the hordes of evil creatures plaguing his world.

Gameplay

Gameplay will be mix of fast paced action and puzzles.

Solar Armor and Gauntlets provided by Ra himself will give Mageslayer many many abilities...force shield,grappling hook,solar charge punch, telejumps and more....

Exploring temples and finding secrets behind some walls, underwater, behind statues...etc

Punching mummies and all kinds of baddies while combining all kinds of Egyptian style projectile weapons...

Some monsters require special attacks or items to be defeated

Movement will be very important for avoiding enemy projectiles...some even will require sliding underneath some projectiles.

Resource management will be very similar to DooM Eternals...for example turning enemies into gold and punching them will provide player with additional armor bonuses....

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