Hey folks, as you all know we have been silent for a long time now. No we are not dead, but we also won't surprise you with some big news. Lynx and me just have been very busy during the past months and didn't have a chance to continue our work/hobby.
Lynx has recently continued his work on some high quality props. Things like lightposts, bacta suspenders, vents, etc.
I am currently trying to fix some issues with the walker codes. There is some bugs with pathfinding, collisions and animations which need to be solved.
I am currently planning to port the mod to Call to Arms, once it'll be released. There are some problems with the outdated AS version of the game. Plus, we want to have the steam support for multiplayer sessions and the advantages of an improved engine. Porting to AS2 would be a rather small step, so our goal is the further polished engine used in Call to Arms.
I've uploaded a new video showing some WIP Endor gameplay. Sadly the footage was kind of damaged... This is the first time I've used OBS to capture and... well, obviously it didn't work well for me. For the other videos I've always used XFire, but had issues trying to record from the Map Editor recently. So sorry for the weird cuts and lags in the video.