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We are finally starting to work on Darkness: The Nightmare.

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I have finished the modeling the first level and I just need to finish coding. I am uploading a video of the most finished first forest level of the game. It may seem pretty bright, but just wait until later in the game. The game will work similar to Amnesia and Outlast, both because you have to run from monsters and you cannot fight back. I want to make it so that you can pick up a huge amount of things, somewhat similar to how Amnesia lets you do that.

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