The world of Starsss seems as though as it is filled with fantasy due to the fact that you can find wacky enemies and attack abilities such as the fireball, which itself is kind of like a spell. So introducing the existence of mana into the game is a natural next step.
With the introduction of mana (MP), a huge ton of possibilities can happen. Character growths that increase your maximum MP or even enable MP regeneration (regen) are just some of them.
However, that would also mean that you would have to have a new bar to indicate your current and maximum MP. To accomplish that, the HUD that shows your experience (EXP), health (HP) and attack abilities (previously known as weapons) have once again been revised and modified.
While the HUD was just changed recently, the addition of the MP bar would mean that it would take up quite an amount of space on the top left corner. To provide a better gameplay experience, the EXP bar is now in the form of a circle and the HP/MP bars are now much slimmer than before!
Abilities also now use mana instead of having a limited amount of shots that you can fire.
The amount of MP used depends on the attack ability that is currently selected. For example, wave costs 1 MP each time you use it while fireball costs 2 MP. And I know what you are probably thinking right now. So how do you regenerate your MP?
Similar to how stars are dropped, mana orbs drop from enemies that you have defeated. To regain some of those MP that you have used, simply move to touch a mana orb and you will be able to get back 3 MP at once.
While this means that you will hardly go out of mana, be careful of how you use your abilities. If you run out of mana, you will not be able to use any ability whatsoever!
And as usual, be sure to check out the behind-the-scenes of how mana is introduced to Starsss. There is also a little pixel art session towards the end! Enjoy!