After a horrific website crash, Stargate SGC is back in action once again! This project just refuses to die! After several months of being down, all hopes of releasing a Half-Life 1 version of SGC before HL2 comes out have been shattered, but now we are shifting focus to Half-life 2.
You might have noticed other Stargate mods popping up hear and there, and I assure you that they will each bring exiting new game play to the table, but SGC plans to be something new. Not only will it be a stargate game, but SGC will introduce several new things to the gaming world, like realistic weapon behavior: Pick up, load and camber each weapon, use iron sights, scopes, laser sights, flashlights, and other modular attachments. Fix jams, change firing modes, add a silencer. With SGC's WeaponOps technology, players will be able to customize a weapon right down to its paint job.
When you get into a battle, you will FEEL it. Multiplayer will take advantage of the Half-life 2 engines AI system, putting the player in a battle filled with action no mater how many players are in the game. Ride on board the X303, fly a death glider, shoot down a Ah’tack Goa’uld mother ship, SGC will introduce some of the most popular vehicles from stargate SG-1 in both multi and single player.
No longer will your biggest weapon decision be between the AK-47 and the M-4, SGC introduces all new alien weaponry, and some of the U.S. Army’s next generation weapon systems. Don’t forget your high explosive C4 charges, claymores, hand grenades and flash bangs.