Post news RSS Stalker Rebalanced v1.2 Progress Report 150417

Stalker Rebalanced v1.2 Progress Report Well don't just stand there, come in... Stalker Rebalanced v1.2 is not dead, in fact it's progress is very promising. Their haven't been any updates for a while, so why now you maybe thinking...

Posted by on

Stalker Rebalanced v1.2 Progress Report

Well don't just stand there, come in...

Stalker Rebalanced v1.2 is not dead, in fact it's progress is very promising. Their haven't been any updates for a while, so why now you maybe thinking...

Two reasons; 1. NatVac has released the new Zone Reclamation Project (ZRP) v1.07r5rc, which is light years ahead of ZRP v1.05, which was that last version to be integrated in Reb. This new version has so many bug fixes, feature improvements, anouyance removals and optimizations that it really was worth waiting for. Plus it also has more modding tools and detailed dev comments within it's files, which makes it much easier to integrate and tweak the features.

2. Meltac has released the amazing new Dynamic Shaders v2.0 CTP, which incorporates shader improvements ported from Clear Sky, Call of Pripyat and Crysis as well as many other features and graphical optimizations for SHoC. I was planning to showcase some screen shots working with Trojan's Stalker Weather Overhaul (SWO) v3.1.1, on which Reb's entire weather and environment system is based. But, the system demands of the new shaders are a bit much for my aging laptop now (I havn't upgraded since 2010!). So, I've been forced to work in the R1 Static Lighting renderer while integrating the ZRP and other changes. Once this is done, I will look to optimize these shaders and show case some screen shots in the coming weeks.

Things are looking good. As well as these anticipated improvements highlighted above; Stalker Rebalanced v1.2's focus will always remain on the evolution of gameplay, and the balance of progression through the storyline aspects that have always been the staple of this global mod project.

Please feel free to follow the mod's progress on the main GSC Game World forum thread.

Alrighty, talk to you...

Shad

Storm Shadow
Project Lead
Team Rebalanced

Comments
d4v33edz
d4v33edz

Hi Shad, glad progress is good and to hear your using Meltacs latest Shaders, it's all really promising so good luck with this.

Reply Good karma Bad karma+11 votes
_storm_shadow_ Author
_storm_shadow_

Hey mate, let's just say it's in hiatus. I have not had a gaming computer for several years to be able to work on it, but that will change shortly, as I've just moved house. The mod needs some overhauls, bug fixes, play testing and balance. But most of the features are still good to go. We'll see.

Reply Good karma+1 vote
slipkid69
slipkid69

I can't wait for this to be released, keep up the great work.

Reply Good karma Bad karma+2 votes
gettodachopa
gettodachopa

Yep, looks neat, keep up!

Reply Good karma Bad karma+2 votes
Inkognitod
Inkognitod

I checked into this after 5 years today, nice to hear that you're still willing to continue this project. A balanced AI/NPC life is a dream for this game. I dont care that much for graphics overhaul

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.