Post news RSS STA CTA Dev Diary 14 - The Update

So I decided after seeing the beautiful faces of our glorious Cardassian Gul Dukut and Garak (Killabc) I would throw my own disgusting face into the mix... and to carry on the theme of Christmas, I even got the tree in shot, This news update goes through some of the feedback from our general release to see if we can address some of your concerns you guys have given us as well as treating you to a small funny clip, we made just for fun about our own AI failings.

Posted by on

I'm not going to dive into to much here in this news post but its safe to say that we have overhauled many of the complaints levelled at us so far but sadly we cant fix everything even though we often try.

You can see the latest updates further below in two parts....because someone knocked on my door....how rude...its ok though i assimilated them!

As always thanks for your support guys and keep on feeding back there's plenty of time to report more issues on the forum.



Comments
jonsin1459
jonsin1459

Hey you are not ugly, let's meet up and have some beers, then run upstairs with the mistletoe!

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Bane(Dev) Author
Bane(Dev)

Sounds like a plan Jonsin!

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hakn
hakn

i gotta say i love the mod the Romulans have become my favorite race pretty quickly due to the fact that you can make so many cap ships but dontara or what ever her name is pretty useless to me also finally the klingons can cloak

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Red_5
Red_5

i'm digging the clock

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_Alive_
_Alive_

I still wonder if it would be possible to use AI type to chose between Dominion and Cardassian. You said that you can set research priorities for the AI so why not have the unionist research priority set to high for AI type fortifier and a very low dominion research priority then flip it for the Aggressive AI type. Those AI types reflect the natures of the two different factions relatively well (In the show the Dominion is aggressive and the Cardassians favor a slightly more defensive strategy).

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_Draconis_
_Draconis_

Sadly it doesn't work that way, otherwise we would of probably done that.

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Supekki
Supekki

i knew there was something fishy about that Damage Bioships where all frendly when i played federation :D

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OrionSlaver
OrionSlaver

Argh! Quick, someone put the Elephant Man back in his cage!

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gargamosch
gargamosch

When do we get the Results of "Mod of the year"? I really want you to win. At least for the Dedication you guys put into the mod.

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Jack_Hunter
Jack_Hunter

I don't know if you already know this, but I discovered a (small) mistake: The description of the Cardassian Titan yard has the text from the Federation one.^^

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Col.Mc.Queen
Col.Mc.Queen

It is quite hard to create maps with Galaxy Forge. Most of my maps are doesnt work. And almost no artifact or other planet expansions (1 more starbase / ship cost reduction an all more) will work. Did someone work on an amada III galaxy forge?

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Bane(Dev) Author
Bane(Dev)

We plan to release our galaxy forge file at a latter date hopefully :)

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Col.Mc.Queen
Col.Mc.Queen

Thx thats quite a good news.

Here is a small list (not complete) which can help someone:

Weapon Boost = Tkon Station Design
Hull Repair = Promellian Metal Bonding

Moon + Asteroid = D 0
Volcanic = B 1
Oceanic = Large M 1
Ice = L 1
Ferrus = Large B 2
Greenhouse = N 3
Desert = K 3
Gas Giant = J 4

Class 5 planet not found.

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Ambarenya
Ambarenya

*Klingon chuckle*

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Guest
Guest

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Guest
Guest

Eye contact is important when doing such videos... don't be afraid to look us in the eye :-) Content is good tho'... Thanks mucho!

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Bane(Dev) Author
Bane(Dev)

its simply because the Macbook was recording but the PC was to my left with my notes :D

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