Post news RSS SplitWolf DeathMatch Edition Released!

"Team RayCast" is proud to present new "SplitWolf" edition - DM (DeathMatch) Edition. You can now battle against opponents across 2 game modes on a selection of custom deathmatch-oriented maps, with ability to make/add custom deathmatch maps - ChaosEdit symbols file used is included in a subfolder.

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New DeathMatch Game Modes

  • DEATHMATCH - classic deathmatch, you can set frag limit to win.
  • TIMED DEATHMATCH - try to kill as much as you can in a set time limit (that you can alter as well).

New DeathMatch weapons

  • RPG
  • FLAMEGUN

New DeathMatch hazards

  • EXPLODING BARRELS
  • BURNING VINES
  • TOXIC BARREL (objnum 80)

New DeathMatch rules

  • Self-Kill decreases your frag count, you can self-kill using environmental hazards as well.
  • You can get a frag also by killing the other player using environmental hazards.

Adding new customs maps

Add a map to gamemaps (symbols.bmp for ChaosEdit in subfolder).
Make preview file of appropriate name in \lwmp\pics
using DM[map number] format.

NOTE 1: Don't forget to add multiple player starts!
NOTE 2: Without those map preview files in the folder - exe acts as normal SplitWolf coop exe.
NOTE 3: Floor code defines item respawn delay

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Credits for DM edition (on top of original coop version credits)

Coding: LinuxWolf
Additional Art: DoomJedi

DM Mapping:
DM Map 01 "The Arena" - DoomJedi
DM Map 02 "Death Cross" - DoomJedi
DM Map 03 "Fire with Fire" - RonWolf
DM Map 04 "Scorched Wolf" - DoomJedi
DM Map 05 "Rockets 4 Dinner" - RonWolf
DM Map 06 "Pistol Whipped" - RonWolf

DM BetaTesting Credits: RussianStorm, Balames87

SplitWolf DeathMatch Edition

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