Post news RSS SPARK RISING: EA 2.1 Live On Steam With Bonus Content

This early access update not only fixes a couple of bugs, it adds a whole new way to play! We make available our original hit prototype Retro Rising Rampage which inspired much of development.

Posted by on

Hey Spark Fans!

This minor update fixes some known bugs and issues, as well as adds a few useful features. Oh, and it introduces a bonus: Retro Rising Rampage!



  • Fix the “Missing Executable” bug that certain users would get
  • Fixed a crash bug that would sometimes happen when a world is generated. It was all because of a random rock. That was it. Stupid rock.


  • Adjust mouse sensitivity
  • Adjust Field of View so you can see more of your surroundings as you get plummeted from all sides
  • Added a feedback form so you give us valuable insight into what works and what doesn’t, or if you want to share a joke or two
  • Default settings for sound, music, FOV, and mouse sensitivity


  • Adjusted defaults for sound and music
  • Improved how Die Guy Lolo would react in battle when hurt
  • Adjusted difficulty settings overall
  • Remove count down timer when you die, because waiting an extra 3 sec felt like eternity says David our programmer
  • Add increased forward velocity to boost
  • An improved visual cue when you pick something up


  • Retro Rising Rampage is now included! RRR was an early prototype we built that was a viral hit. This fun little experience was passed around the offices of Activision which we found out about because a friend happened to be visiting Activision’s office that day! You can see how elements of this prototype ended up in our current version of the game:)

Speaking about bugs... :)

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.