Post news RSS Solitude: Update #35

We show you the hunter getting funky (Testing the rig abit) and welcome you to first Flaming Ice podcast. Hope you enjoy.

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Welcome to Solitudes 35th news update!


With the OSMC over the talented mapper, Kaplin, has won! His map was fantastic. We all enjoyed playing it in the developers build. It was the one entry that felt completely finished.

Kaplin wrote: I started working on this shortly before the Competition was announced, so this a a good as time as any to show it. It is based loosely on a map for Opposing force, that was always my favorite one to play. Its designed for CTF, but should work well for other modes as well. It consist of two bases separated my a bridge, with a dam in the middle. Now this is a work in progress, and there is still a lot of work that it needs. All the textures are my own, most of which are 256x256 resolution.


Here's a quick video running through the awesome map.




Just incase you missed it last week, we've got a new Spartan model. The design is exactly what he wanted to achieve. Xalener did an excellent job with it, should be ingame within the next two weeks (With some new animations!)

Another look at the new Spartan

But with some newer news, the Hunter that Arkage modelled is now rigged. So you should be seeing some awesome animations (Soon if we manage to get some more animators), you can see a video demonstration right here.




As we talked about in Update #34, we were planning Flaming Ice's first podcast. Here it is!


We've changed our IRC channel!
If you have any questions about Solitude, or just want to have a friendly chat with a developer. Join us at:
IRC.Badnik.net
#Solitude

If you like what you see, we encourage you to Track the Game to be be updated on future media, the more watchers, the more pressure I've got to make consistent updates!

You can also now re-tweet this news update! Click the button, you know you want to!

Retweet this

See ya!

Comments
Jukki
Jukki

That map is sooo sweeeeett.

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TCPixel
TCPixel

I liked the map alot. Just the thought that it will run on the psp is great. I haven't any idea what a podcast is except that It might have to do with a radio type system

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Samuk Author
Samuk

A podcast is an "online prerecorded radio program over the internet". - Wiki

Basicly, you ask us questions, related to anything, games, modding, Solitude and we'll answer.

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Flazor
Flazor

Great map, PSP :D

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Kaplin
Kaplin

Thank you, I am honored.

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SneakySoft
SneakySoft

outside looks a bit boring, also the lighting outside feels empty. The inside however is very detailet and well lit :)

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Boilar
Boilar

Amazing map... Would like to see gameplay on that ^^

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iwantalife
iwantalife

It looks fantastic Kaplin!!

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joealtair
joealtair

why dontt u guys create a map pack of all the maps people entered into the osmc

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Samuk Author
Samuk

That's exactly what we've said we were going to do. Only the best map entry's will be featured in the map pack.

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joealtair
joealtair

i meant like now sometime this week prehaps

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TCPixel
TCPixel

A bit slow are ya?

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Magic_Nipples
Magic_Nipples

great map!

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DarkSlayer_
DarkSlayer_

Awesome guys! Pretty good so far. But now that I look at spartan model, I think he doesnt have shoulders... Oo compare the older model to this new one... Shoulders should be bigger i think...
Prodcast is pretty good. Sami is Frodo Baggins xDD
And the map is pretty awesome, since all textures were created kaplin, its awesome, all of it.

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scubahunter
scubahunter

Hey Guys! Stuff looks GREAT!!!
If you guys are interested, I have a good MC model (I think I still have it ;) ). Check it out here. You guys are welcome to it. :D Just Message me and I'll see if I can dig it up.

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iwantalife
iwantalife

It's good, but there is no way that could run on the psp...

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iwantalife
iwantalife

It does look good though!

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Etheral
Etheral

This looks awesome! I wish I had a PSP... how does it run on it?

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Ark_
Ark_

Thanks.
If you have custom firmware on your psp or another way to load home brew then playing Solitude will be as easy as copying the folder to the memory stick and selecting the Solitude option on the games menu.

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Etheral
Etheral

err sorry I should have been more specific. In a 4v4 deathmatch, what is the frame-rate like? The levels look good for what little you can work into them :)

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Kaplin
Kaplin

I listened to the podcast, and really liked it. About the water on the map, If you fall in it, inside or outside the damn. It should kill the player, so there shouldn't be any need for swimming, but sinking might help. The water will push you outside the damn, and end up killing you. I don't think the Skybox is not working correctly in Quake, Because it is just black and produces no light. I am not sure if the devs have light_env's yet, But it does use texlights. As for the performance I tested it with quake, and it got about 40-60 FPS when set to 222Mhz, and 65+ when set to 333. I did not test it with bots, so i am not sure about a frame rate with 8 players on the screen.

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nijilla
nijilla

guys guys guys you know what a simple and great thing that needs to be put into the game!!! a mounted turret that you can break off ;) on levels like the osmc winner

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iwantalife
iwantalife

IlDucci left?! :(

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