Post news RSS So, what is Halo Reborn?

Halo: Reborn is an upcoming custom Halo Campaign that aims to follow the full story of the Halo trilogy but re-telling it through entirely reimagined missions, environments and encounters in one unified experience. This means it's all done in one engine, one game as a continuous story.

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The Plan

There will be lots of familiar aspects to anyone who's played Halo but there will also be new things you've not experienced before.

If you haven't seen it already, here's the gameplay reveal.


Maps

Missions will be wholly unique and original with a bigger scope compared to the originals. Environments are getting a complete makeover, using photogrammetry, 1k-4k textures, new foliage, skyboxes, and more to create beautiful vistas and environments for you to immerse yourself in. Characters, vehicles and weapons are updated with new additions and revamped visuals to achieve a higher visual fidelity.


We're creating completely new levels and level layouts as well meaning that some things will appear in different places, order or cut like the large amount of backtracking in Halo CE, and also developing the maps in a more intelligent way that saves time. Cut content may or may not return, both story, locations and other content, you'll just have to see what we have in mind.


Enemies

Some enemies from the later entries will be used from the very beginning, while some will be paced out later and reinvented to create new and interesting encounters that weren't possible back when the original trilogy came out.



The Arsenal

The Sandbox is being completely revamped, we're maintaining that Halo gameplay loop you know and love while still making additions and tweaks to open up for new possibilities.


You may have noticed the new Snapper Auto Turret equipment that doubles as a wieldable light machine gun once it breaks.


The firebomb grenade is absent in the HUD, that's been moved to equipment (as of now) to make way for a new grenade type we want to do.


The HUD

We have a new system called iHUD (immersive HUD) that fades in UI elements as you need them for a more cinematic experience. Weapon ammo is kept out of the HUD and displays on the weapons themselves instead.

What About Scope? This sounds like a lot...

This is a massive undertaking, and we can’t promise it’ll get released anytime soon. However, we have a few things going for us as well as a few tricks to speed development.


We are working entirely within the framework of the Master Chief Collection and their tools. What this means is that while yes there will be a lot of original content, it also gives us the flexibility to reuse content from the games within MCC with some touch ups and it allows us to develop a lot of the assets and environments faster, such as the Halo 2 anniversary Battle Rifle you saw in the gameplay trailer.


We're also taking advantage of: art tools to generate new assets like trees and rocks, photogrammetry libraries and procedural generation methods for texture masks.


We hope you enjoyed our little preview of Reborn and hopefully it gives you an idea of what to expect from us in terms of quality and scope! We'll have more updates going forward so make sure to join our discord and follow us on twitter to stay up to date with the progress and potential upcoming playable builds!

<3

The Reborn Team

For inquiries email: contact.haloreborn@gmail.com

Press kit download


Apply to join the team here

Comments
Mynameislol
Mynameislol - - 117 comments

AWESOMENESS WILL ENSUE

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hotelvictortango
hotelvictortango - - 1 comments

immersive HUD W00t!

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bobsam
bobsam - - 646 comments

Exciting stuff everyone!

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Battle8111 - - 1,000 comments

Very cool!

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DeusExMJ
DeusExMJ - - 1 comments

Will this be available on the Series X MCC or just on Steam?

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Guest
Guest - - 698,846 comments

steam

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Fl4sHNoX
Fl4sHNoX - - 4 comments

So Master Chief was right after all... as a Halo community, "We'll Make It."

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Guest
Guest - - 698,846 comments

This comment is currently awaiting admin approval, join now to view.

NefilimPL
NefilimPL - - 20 comments

but one question this is for "master chief collection" or separate games (old games)?

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WyvernZu Author
WyvernZu - - 52 comments

We're currently using H3 MCC but we're probably moving to Reach MCC.

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GodfatherPablo
GodfatherPablo - - 16 comments

will you be remastering cutscenes too?

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WyvernZu Author
WyvernZu - - 52 comments

On a case-by-case basis. We're reusing a lot of animations.

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acadea27
acadea27 - - 234 comments

Curious,will his suit change in 2 and 3 ? Thank you.

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WyvernZu Author
WyvernZu - - 52 comments

Yup!

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davidvkimball
davidvkimball - - 1 comments

Impressive!!

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Jeffry_Epstein
Jeffry_Epstein - - 129 comments

Soooo what game is this mod for? Halo 3? Reach? All of MCC? I don't get it. **EDIT** OK someone already asked that question. You should explain this in the description.

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WyvernZu Author
WyvernZu - - 52 comments

It's on our front page

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Jeffry_Epstein
Jeffry_Epstein - - 129 comments

But it's not in this article.

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thatonevulp
thatonevulp - - 1 comments

Very excited to see the older titles rendered with the Halo 3 engine! Excited to see how you all tackle the armor changes throughout the games and what the sandbox will hold!

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Liambeans
Liambeans - - 1 comments

I made an account to say thank you for your ambition! I am a very lucky halo fan n can’t get enough of the game when it was at its core and good, I’m excited for this to come out because halo 3 engine is definitely a favorite and that I will enjoy every inch of it when it does you guys are awesome and I think it looks more than amazing right now please keep up good work! u guys must know what the lady’s like B) (pls abuse Johnston)

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SangheiliosThel
SangheiliosThel - - 44 comments

Curious about whether or not Halo 4 is being considered.
I mean it's 100% fair if not, Halo 3's a perfect ending to a mod like this whereas Halo 4 kinda ends unresolved, plus it's style and tone aren't the same as the original trilogy.
But I'm just wondering because Halo 4 is probably the Halo game that could most benefit from a complete reimagining like this.
Still excited nonetheless, this is some Half Life mod level stuff in ambition (Entropy Zero 2, Black Mesa, Portal Stories Mel etc) and I can't wait to see how it fans out.

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WyvernZu Author
WyvernZu - - 52 comments

Currently we're focusing on the trilogy so anything past 2010 is regarded as non-canon for Reborn. If we ever did H4 it'd be vastly different with a restructured story, our own missions, no Prometheans or different species Forerunners etc.

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SangheiliosThel
SangheiliosThel - - 44 comments

Yeah I get it. I've always like H4s campaign in principle and just been disappointed by it's execution (The gameplay, the Librarian infodump cutscene, etc). But I do get other people's frustrations with it and it makes sense to ignore it when remaking CE-3 (Which tell one cohesive story).
Still excited to see how this turns out obviously. Always wanted to see a project of this scope other than SPV3 (Which has stood alone in its ambition at the summit of Halo Mods for years IMO).

Plus I'm sure someone will take a crack at Halo 4 someday. The Mod tools have opened the floodgates for projects like this and I cannot wait to see what they result in.

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Kshatria
Kshatria - - 21 comments

is this include "wort wort wort"?

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WyvernZu Author
WyvernZu - - 52 comments

Yes.

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NSA_Watchlist_Bait
NSA_Watchlist_Bait - - 55 comments

Patreon?

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journeykeys379
journeykeys379 - - 3 comments

Would anyone B able 2 play Reborn on Series X/S?

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journeykeys379
journeykeys379 - - 3 comments

On the Series X/S?* Lol!

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vforvendetta17
vforvendetta17 - - 43 comments

What time will be released and it will be on Steam workshop?

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CapnMuskrat
CapnMuskrat - - 9 comments

I sincerely hope this project is still ongoing, it looks too good to be vaporware!. I did have a question regarding the story. Is this game going to combine all the story beats from the original trilogy into one game?, or will there be a "Halo Reborn 2" and "Halo Reborn 3"?.

I would very much like to see Bungie's original plan for Halo 2's story realised, with the Earth Ark finale. I think it would've been a much nicer end to the main story, while leaving room for Halo 3 to focus on the Flood and some remnant Brutes. Halopedia.org

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