Post news Report RSS Sketch Tanks Development Update 4

We have been working on the game for 3 weeks now. Here is our progress!!!

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After 3 weeks of development, we finally have something resembling a game! We have: created better art, added AI behaviors, multiple weapons, weapon switching, health for tanks, a simple level, and more!!! Check it out here:


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Airbag
Airbag - - 12 comments

Awesome progress, especially after 3 weeks. I love the simplistic visual approach you got right now.

I would love to see loads of tech posts! Code oriented, and educational. And good/bad experiences you have had with certain approaches etc.

As a quick question: What are you using for development? SFML/SDL with a C# wrapper? Since your targeting the whole PC OS range, are you using some sort of mono thing?

Keep up the good work!

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PrelimseStudios Author
PrelimseStudios - - 36 comments

Thank you very much, Airbag!!! I have gotten several requests for me to go into more detail about my code, so expect it in future updates. I am using OpenTK with C#, which wraps OpenGL, OpenAL, contains it's own math library, and some utility classes/functions. It works with mono, and provides a cross platform game class which allows me to port to other platforms, even without recompiling!

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Airbag
Airbag - - 12 comments

Nice! Can't wait! I haven't really looked into OpenTK yet, but it sure sounds awesome! I'll definitely check it out.

I'm all in for anything cross-platform, so OpenTK sounds like a good choice if you want to utilize the beauty of C#.

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Kasplatt
Kasplatt - - 412 comments

How can you have your 4th weekly update if it's only been around for 3...

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PrelimseStudios Author
PrelimseStudios - - 36 comments

Same way it's the 21st century and not the 20th. My first update came before I even started the development on the game. Second one came after a week of development.

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