Post news RSS Simulated Day/Night

Created a temporary day night cycle by adding a rotation animation to a Directional light and Added second Directionl Light to provide a Moonlit ambience to the night time.

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Trying to ad as many environmental effects as i can, The demo Terrain is a great teaser for actual visual effects that will be available in beta versions of the game.

Added Fog Effects over Map to reduce rendering load.
Added More particle effects to waterfall and water.
Added more foliage in areas of plain Textures.

Will be working on NPC Default animations and actions.
Developing world Dialog for Sandbox Global triggers and events.
Designing Modular Dialog Statements with clues and indicators for StoryLine.

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