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Game status early after the launch (September 2014).

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Hello everyone!

It's now been a week since the game launch, and we have to admit that we're facing more bugs than we expected. However, we're working very hard to fix them and give you the most stable and comfortable experience as soon as possible. We apologize to all the people we couldn't help both in-game and on our forums, we're a small team and we do everything we can with our available means and time.

Despite all the issues currently affecting the game, the community has answered to the release with great enthusiasm and we thank you for all the kind words and encouragements we've received from many of you already. It's a pleasure to make a game for people like you guys! A big thanks to all our wiki editors too, and to everyone reporting bugs and abuses as soon as they found them. Finally, thanks to everyone playing the game fairly and trying to help the new players. Please continue doing everything you can to assist them, as everyone has something to gain out of such productive cooperation.

For the next couple of days, we'll keep focusing on killing as many bugs as we can and improve some of the mechanics that work worse than expected. We'll also bring the tutorial back and reopen dungeons. You can also expect the team recruitment to reopen soon.

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