Season's Beatings is continuing to come along great, and I just published a new video that shows some new levels, as well as some new mechanics and improvements to the game.
The star of the show in this update is definitely the new dive move. Diving allows you to clear ground quickly, dodge bullets, or leap through windows. And diving into enemies stuns them!
It really adds a whole new dimension to the gameplay, as does a lot of the other awesome stuff I added this time around. Check out the video below for some gameplay and commentary on the state of the game:
The changelog for this build is too huge to just paste in, so here's a screenshot of my Trello board showing the changes: