Currently we working on two totally different versions of SoW:
- SoW1: Sands-of-War 1.5 (HL1 mod)
- SoW2: Sands-of-War2 (Source mod)
Sands-of-War 1.5 was planned to only be a smaller update, but it is turning out to contain quite a bunch of features. Here is a list including some of them:
- Several new high quality maps
- Particle system named Sand Storm
- New weapon model
- Smoke grenade
- Tear gas
Despite the many new features and the work on SoW2, SoW 1.5 will be released after a 3 month development cycle - exactly as SoW 1.3 and SoW 1.4.
Got mod, need talent
Working on two versions of SoW at the same time will slow down the development, if we dont get some more team members. Sands-of-War 1.5 is quite feature packed and SoW2 is a whole new game, so we can sure use any help we can get.
If you have any skills in game design, or know anyone who does, then please use the form found under Contact>Sands-of-War on the SoW site. The avaible positions can be found at the jobs page.
Beware of that this is unpaid positions. We have received a number of highly qualified submissions, but thoose people thought it was a real paid job. It is however great that somebody believe that the mod is so good that it could be a proffesional one:)
One of the new maps in Sands-of-War 1.5 will be SoW_Fort by Bluestrike. He is the famous mapper who once created the official CS map es_Jail. He is also the author of the popular custom map cs_beirut.
Due to recent arrival of new stuff and departure of others its time to restructure the team again.
First off British Bomber will not be Lead Coder anymore. He actually got a real life(unlike the rest of us:)) and therefore cant handle a leading position. He will stay as programmer though.
Franzy, the old Lead Coder, will be reinserted. He knows the SoW code in and out and know the Lead Coder position, so I fully trust in that he can handle this.
I would like to welcome two new coders: Reddbull and Dotdkay - Welcome to you guys! Reddbull are taking care of SoW2 while Dotdkay is ripping out bugs in SoW 1.5.
The Project Team consists of longtime hardworking core members of the SoW crew. Since Racer left the group we have only been four. After a long discussion we finally have made the tough decission of who the new member is going to be.
Welcome to the Project Team Skinny!
Along with the insertion in the Project Team, Skinny is also going to maintaine the position as Lead 2d artist. If you know his work, then you know why.
In the 3d section(modelling) we have appointed VGF as leader. Welcome to the positon as Lead 3d artist VGF! He has been one of our core modellers for more than a year, so the transistion should be rather smooth.
Necsus is the guy who have designed this site, set up the forum and posted big part of the news. He has now officially been promoted to Lead Webmaster. Congrats to you!
Note: The staff page will reflect theese changes in a few hours, when the webmasters get it updated.