Post news RSS Sanctum 2 - Development Update

Sanctum 2 is in development and will be launched in 2013. This is an update on what's going on and also some concept art and environment screenshots!

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Hello everyone!

Coffee Stain Studios is currently working hard with the production of Sanctum 2, and we've just started revealing stuff about the game. It's been quiet here on IndieDB for a while and it's because we do most of our updates on our Facebook page, and our Blog nowadays. Check them out if you want to read more about Sanctum 2 and stay updated. We will also update this page with minor updates from time to time.

Below are the two first Environment screenshots we've revealed from the coming game:

Sanctum 2 - Environment Screenshot 1 Sanctum 2 - Environment Screenshot 2

We've also revealed some information about the main character Skye from Sanctum, and you can read about it in the Development Update on our blog.

Skye Autumn

Sanctum 2 will be way more action oriented compared to the first game, and enemies will like to bash your head in. Our designer Armin has written a Development update where you can read more about Enemies in the game: Development Update #4: Weapons and Enemies

Stay around our channels for more information.

Best
Coffee Stain Studios

Comments
Zenzero
Zenzero

the 1st one wasn't bad, It was simply repetitive after a while. I didn't really have much more to do after I finished all the maps besides play them again. Hopefully 2 will have something like competitive online or something else to keep me on the game for longer than 8 hours

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AntonWestbergh Author
AntonWestbergh

Hi. We will definitely do all in our power to make sure Sanctum 2 has a way better long term potential compared to the first game.

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DrSalvador
DrSalvador

Gunther, what are you doing out of the castle again?

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SILENTrampancy
SILENTrampancy

Maybe add a new spin on mobas? Throw in a bit of competitive tower defense/offense. You have to push past your enemies turrets and as you do, you can lay down your own. You can decide which waves to send in. It'd also be kind like a turn based strategy game, with the way the waves and breaks are set up in the current game.

That would be a neat way to introduce competitive multiplayer in. Certainly nobody else has done it and, who knows, you might invent something so awesome that it becomes the next best thing. I mean, LoL pretty much refined the **** out of the DotA idea and they have like 13million concurrent players.

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