What’s New 0.3
- Frost Creatures now are “immune” against Ice. You can freeze them, but they will wake healed and angry. You cannot destroy the statue. (bIceStatueDestructible on statue Proprieties);
- Now Zombie Carcass looks fine;
- If you try to kill a Frost Sark(A,H,SS & SW) with Ice PowerUp, Sakrs will became tow things will happen, When Wake, Sark will get GroundSpeed * 2 and some health *2;
- Frost Sark Hammer now, after jump summon another Frost Sark Hammer;
- Frost Giants are using Sark AI without jumping;
- Frost Giants, Fire Giants and Mountain Giants are added;
- All Frost Sark have some AI improvements;
- Fixed Zombie Breath Attack from Frost Sark Spawn;
- After jump, Frost Sark Sword will get * 2 from weapon damage and *2 ground speed;
- After jump, Frost Sark Axe release Ice Radius Effect.
What’s New 0.2
- Ice breath now is deadly;
- All Frost Creatures are Translucent;
- Fixed textures from Frost Zombie Carcass;
- Frost Zombies will Sarkify and will be turned in Frost Sark Spawn;
- Frost Sark Spawn fight like a Zombie, with Frost Breath Attack;
- Created RSJotunheim Class, that contains RSElduir, RSFolstag and RSTholvur;
- Created RSMusphelhein Class, that contains RSAshtar, RSEldu and RSSvafnir.
What’s New 0.1
- Turn Off Zombie’s eye after die;
- Fixed Frost textures from Severed Limb Class;
- New Severed Limb Class for FrostZombie2 using an correctly texture;
- Fixed Ice Statue/Stone Statue.