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Robocraft's biggest content update yet, featuring robotic-legs, the nano disruptor and the new game mode "Boss-battles"!

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Build insane Robot Battle Vehicles that drive, hover and fly; add weapons from the future and jump in the driving seat as you take them into battle in a team based capture the base Free-to-Win MMO.

Robocraft - Rise of the Walkers

Content Update v0.7!

Robocraft's biggest content update yet, featuring robotic-legs, the nano disruptor and the new game mode "Boss-battles"!

Full Update Notes:
Walker Legs

  • New ‘Movement’ cube type featuring from T7-T10
  • Legs can climb sheer cliffs, crouch [SHIFT] and jump [SPACE]
  • Legs stake into ground so can hold you upside down
  • When jumping from a cliff face, legs will aim to self-right during the fall - like a cat - so you land on your feet
  • When overburdened, Walker Legs have a slower top speed, have a lower ride height, and do not jump as high
  • More legs can be used to increase weight bearing capacity
  • You can combine legs with all other Movement cube types, e.g. Aerofoils and Walker Legs to create flying Walkers


  • New ‘Weapon Class’ featuring in the ‘Hardware’ category
  • A very short range but very powerful laser targeted beam of nano-disruption
  • As with other weapon classes, you cannot combine it with other weapon types
  • Can both damage enemies and heal allies
  • Cannot be used to heal self, only team-mates
  • Maximum 6 can fire at once
  • DPS and HPS are ‘stacked’ with more weapons (max 6)
  • Holding down [LMB] fires all beams at single location towards target crosshair
  • Holding down [RMB] auto-targets nearest target to weapon
  • Up to 6 targets can be auto-targetted at once
  • Laser sight triggers disruption-beam when enemy is in range
  • DPS of 6x Nano’s is 80% of DPS of 6x SMG’s at the same Tier
  • HPS of 6x Nano’s is 25% DPS of 6x SMG’s at same Tier
  • Nano beam is perfectly accurate, and has no inaccuracy when moving or firing

Boss Battles

  • New Game Mode unlocked from Tier 7
  • Selected via the Battle Dialogue, or by pushing [B then N]
  • You can play as the Boss alone, or in a Boss Platoon with friends (max 4)
  • Bosses must defend a single base capture site in the middle of the map
  • Bosses play vs. 20 x Lower/Mid Tier Robots
  • Boss Team and Enemy Team are matched by Robot Rank but with Platoons and numbers taken into account to improve balancing
  • Robocloud will improve the balance over time by watching the outcome of boss battles
  • Boss Battles are rationed and limited with a cool-down timer so we can control the frequency of boss battles with low / mid tier users
  • Each user can enter a boss battle around once every 30 minutes
  • Queue times for boss battles may be longer than usual due to popularity of the new game mode
  • Low / Mid Tier users will not face consecutive boss battles
  • New ‘Handicap Bonus’ ensures that low tiers get great rewards in boss battles, even if they are one-shot killed by a lucky shot from a boss
  • Rewards for the bosses are high also as ‘Kills’ and ‘Assist’ totals will be high
  • You cannot enter a boss battle during the ‘Ranked Match’ phase

Free Repairs Forever

  • Unpopular repair mechanic has gone, repairs are now always free
  • So now it’s impossible to get a ‘net loss’ in battle
  • RP rewards have been lowered to account for the removal of the repairs, but with the aim of increasing overall average RP earning rates across all Tiers
  • It’s simple, if you do nothing, you get nothing, if you do a lot, you get a lot - except in v.low Tiers (1-4) where you always get a little something
  • When fighting against bosses, you automatically get 75% of the base reward, just for being in battle

Premium Bonus Bonus

  • Premium Bonus has changed radically
  • Everyone - regardless of if they have Premium or not - now gets 5% extra RP for every Premium User in battle (no matter what team they are on)
  • Everyone in battle gets the bonus, regardless of what team they are on
  • So 5 Premium users in battle gets everyone 25% extra RP
  • Premium Bonus has also been DOUBLED for Premium Users to 100% (as opposed to 50%) on both RP and TP

Handicap Bonus

  • A new bonus awarded when you are in a battle vs. Tiers that are higher than you
  • The bonus takes the different between the top tier in battle and the top tier in your Platoon and uses it to multiply your earnings in battle
  • e.g. if you’re a T1 Platooning with a T10, you will not get a Handicap bonus as the bonus uses the top tier of your ‘Platoon’
  • At low Tiers you earn RP even for getting damaged, so this ensures you earn a decent reward even for getting killed in a boss battle
  • If you kill the boss, get an assist, or do some damage, you are up for a tidy sum

Other Changes

  • Battle Shortcuts have changed, now you have to push two buttons
    • Practice Mode = [B]then [P]
    • Battle Mode = [B]then [B](i.e. [B]twice)
    • Boss Mode = [B]then [N]
  • New Voice Acting recorded for the ‘Spotting’
  • New ‘Walker’ and ‘Medic’ classes added to spotting
  • Spot ‘weapon class’ icons have changed
    • Hexagon = SMG
    • Circle = Plasma Launcher
    • Triangle = Rail Cannon
    • Cross = Nano Disruptor
    • Prism = Scout (i.e. no weapon)
  • Plasma Range limited to clipping plane - so you cannot be shot by something you cannot see
  • More ‘Hints’ added at the bottom of the Battle Start screen
  • Login Screen changed
  • Anti-hack server detection improved
  • Alignment Rectifier improved so it flips you more reliably when on side and in general
  • Control Screen updated to reflect new controls
  • Added in new ‘Dev Announcement’ system allowing us to communicate when we’re working on servers etc. in real time

Bug Fixes

  • BUG FIX: Mars map boundaries wrong on HUD map #2
  • BUG FIX: Wheels go stretchy when Robot tips on side or upside down
  • BUG FIX: Color code broken on Flood Detect warning
  • BUG FIX: Robot Name banner flickers badly when you’re trying to place it on your Robot
  • BUG FIX: Rail Cannons reload instantly when one is shot off
  • BUG FIX: Made a change to prevent Robots falling through the floor in Mars #3
  • BUG FIX: T8 Electroplate not blocking damage properly
  • BUG FIX: Less false positives on anti-hack server detection stuff
  • BUG FIX: Fixed a bug preventing users entering battle in a Platoon
  • BUG FIX: ‘Spotting’ often ‘missed’ when trying to spot targets that are close or mid distance
  • BUG FIX: Random shadows showing up in FAST GFX mode
  • BUG FIX: Collision on Robot Banner cube tweaked to fix a placement bug
  • BUG FIX: ‘Hand grab’ mouse cursor sometimes missing in Tech Tree on Mac
  • BUG FIX: Mac version crashing sometimes when placing certain cube types
  • BUG FIX: Sometimes Robot not saved properly after making changes and going into battle
  • BUG FIX: Fixed a graphical bug that let some users believe that they got free premium simply by changing the date on their PC
  • BUG FIX: Fixed a crash in the Platoons when a user leaves a platoon when you are still in battle
  • BUG FIX: Anti-aliasing fixed in deferred rendering modes when in the Mothership
  • BUG FIX: Fixed a rare bug that occured when purchasing a Robot from the Roboshop
  • BUG FIX: Fixed Base ‘beam’ rendering so you can see it in the distance at all times
  • BUG FIX: Some descriptions of the cubes had bugs reported by users on the forums, these have been addressed, thanks for the help on that! (and all your bug reports)

Wow that's pretty cool!

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