The code for the updated version of the game is coming along nicely. The two coders, Michael Lebson and James Barnaby, we have are hard at work on fixing bugs and improving code. They are also adding in things that are on the wish list for all of us. One of the biggest jobs in any game is a good code to build off of. These guys are doing great and I can't wait to show off some of their work.
Joseph "iGuy" Lemieux, our new animator, is working on new animations, I hope to show off some of his work very soon. The designers hit him with requests the moment he hit the scene.
Eero has started working on the 2d art direction to go along with the new attitude we have here in RnL development team. Even though everything is still in WIP stage, has sent me this teaser image of the new logo and 2D art in development.
I think this give you a good feeling for where he is headed with it. And in my opinion, it looks really hot!
Sean Whales was tasked with making a para-glider for use in the game. After a few weeks of quiet he posted up a progress on what he has been doing.
Send in your questions to my in box on the forums or email firstname.lastname@example.org. I will work to get you answers to the top most asked questions. Last but not least we're still looking for modelers and texture artists.
Thank you and see you in two weeks.