Hey guys!
I've had a whole lot of sparetime this week which means that I can present a new update. I was toying a litte bit more with UDK's Kismet and I'm getting pretty used to the new working environment. I particullary enjoy the material editor :)
This week I have been mostly busy experimenting with various settings/postprocessing for the setting and again: Creating new media for my game. Its something I will most likely keep doing for the next
few month's. I have started an Alpha Version of a cave entrance. (Cave's and catacombs will be a large part of this game).
I will incorporate a lot of stuff I really liked in other fantasy games in this one aswell so be ready to see a lot of huge statues and surreal vegetation in the caves. Gameplay wise, I have been adjusting some of the characters movement and jumping height. There is also a really rough version of "picking stuff up" already in the game.
But well, I guess I can interest you guys more in some images:
Thanks for looking folks! I hope to see you guys next time.
-Adrien
looks realy cool, tracking
Sweet *-*
Wonderful screenshots! I really love the environment and the assets. Looking forward to seeing more content!
Damn, these are beautiful screenshots, especially the last one with the sunrays and the windows!
The second shot remins me of Amnesia: The Dark Descent. Looks very good!