Hey Everyone! The first public build of the mod has been released! I've also uploaded a trailer showing some of the gameplay, so be sure to check that out.
As I said in the last post, this game is a simple platformer that is meant to test your reflexes. You start out with control of only one class, but more become available as you play.
I had a ton of fantastic ideas for the mod, and got even better ones from the community as I was building it. Unfortunately, I don't know any coding, and that restricted me to building it entirely with in-game scripting. Please keep that in mind when you play, and hopefully it will keep you entertained until the finish!
And feel free to contact me if you have any feedback or comments!
Thanks!

seriously great release! I absolutely loved it.
Thanks TastyRice!
Awesome gonna go play it now!
what happend man? how come you're not the forst commenter? :D
just 1 min...
This is really amazing.
Looks awesome, man.
looks awesome
Im shattered, i only have TF2 on xbox360, so i cant get this :(
Looks awesome though, really great idea :)
Those little maps are awesome, I love the depth and backdrop! Really visually pleasing. Keep it up.
Thanks for the feedback, I'm glad you like it. My main 'thing' is level design, so I knew from the start that that would probably be the best part of the mod :D
Reminds me somehow on that 2D playstation game Quack Attack
Good stuff, too bad "TF2 Modding" means hacking your way around things, still very nice. I didn't finish it and got stuck in a very odd way that it wouldn't even me teleport me back somewhere near the end.
Still I liked it, grats on the release.
Hey Duck!
Thanks for the feedback. I'm sorry about the bug, it sounds like you got stuck in the world. This was the major bug I couldn't fix no matter how hard I tried.
Glitchy.
An interesting idea. Will we see more combat? Sort of like Metroid, getting upgrades n' junk? ^^
(buried)
Looks like trine if you really think about it =D
I love it, but it randomly gets stuck as I change class sometimes, and I can fire but not jump, crouch or even move.. could you patch this or tell me how to fix it.
ahaahah so nice !
On Egypt, it broke after I went heavy, smashed through a wall and then went scout. I got stuck in the wall and could do nothing. I couldn't even go to the menu or console. Hitting backspace didn't work.
Hey Miroku,
Sorry about the bug, I'm working on a fix for when you get stuck!
I downloaded this as soon as I saw "Single-Player" TF2 without my crappy ping? :D
Nice work!
best mod ever
awesome !
I really like the mod. I was playing through it and got to the Volcano level. During this level, I did notice some odd things happen. On pressing a random key (maybe it was one of the class change or just a random one) I remember being moved to spawn inside the wood ramps in the cave portion.
I exec mybackup when I finished and entered a regular server. I found that the auto-run that was featured in the mod was active in this regular server. Is there a setting in game to fix this issue besides relaunching TF2?
Hey Dominion,
I'll definitely include a fix for the autorun in the next version. In the mean time, typing -forward into the console will fix it.
Next time I run into the issue I will use that command
Well alot of what im about to say has probably already been said but meh.
for what is actually customizable in tf2 you did REALLY good.
and just so everyone knows a coder would be useless valve havent released the source code for TF2, Portal, CS:S or DOD:S they are only available to valve coders (top security ****)
valve only released the source code for HL2 (for ep1 engine) and the back-end of the EP2 engine so a coder would be useless unless you want to recode EP2 to run like TF2 and then modify that.
i did find the mod a bit glitchy getting stuck in some areas having to reload maps ect. ect. i think you should add a reset button that resets you to the last "capped" CP. my only idea would be adding another command when you cap a CP. binding the reset button to the last CP position.
next step would be separating the mod from the TF2 folder into it's own mod folder would make things 100% easier with scripting if you ask me.
looking at the decompiled maps :P i do have some constructive criticism for you.
there are some areas that could be redone (and correct me if im wrong but do i see possible compatibility with multi player? if not then what are the point_clientcommand AND point_servercommand entity's doing you should only need the one for single player) your teleport system COULD be redone using one triggered entity to teleport to a chosen info_target. this could also help with the "reset" button
on another note i can give you some free hosting for the mod if you want not like that horrible yola either PM me if you want more details
Hey Diesal,
Thanks for the feedback! Yeah, I know about the bug where you get stuck, and in the next version I will at the least add a fix where you can press a button to teleport back to the last checkpoint.
The duplicate client and server commands aren't for multiplayer. I can't specifically remember the reason, but I think it was because some of the commands didn't work properly when targeted to one or the other, so I choose to have both running. I know its horrible practice, but it worked :D
Im not sure what you mean by redoing the teleport. Is it possible to change the destination with IOs?
Anyways, thanks for the offer to host, but I'm okay. Unfortunately, I don't know how to build websites, so I was forced to find a free host with a site-builder and no bandwidth limit. I think its working okay for now :D
Hey,
With redoing the teleport system my idea was bing a key to an alias which is changed every time you pass a checkpoint should be possible using the setpos command.
Also with the problem of having to put it into the TF2 folder it should be possible to setup a gameinfo file that loads the TF2 binaries.
Hey Guys, the Mod is such a great one! The Levels are absolut awesome! It's so good, that I wrote a german Review of the Mod. You can read it here:->
Hl-news.de
Hey Kaibear!
Thanks for writing about my mod! I gave it a read (after google translated it for me) and it looks fantastic!
Im glad you liked it :D
Hmm.. Trine TF2 style.. Interesting.
Adamatomic.com <-- So it's this game in tf2? I like the environments, I'll have to try it.
It looks wonderful! I'll give it a try! :)
GoodBye
I played it for a bit and it was interesting. A little different than I expected, but the way you need to switch between classes to beat levels is really cool. I don't have much to say since I only played for a few minutes, I'll give you a better opinion on it when I play it more, but I had to give my kudos after my first impression.
Looks cool :D
downloading!
very cool mod!
if you have say, TF2 preloaded on your computer, could you play a mod for Tf2? Also, the same with other games, like L4D for example.
This is awesome.
Wow, this is something that i have been thinking about making, glad to see someone got to it and released it =D