Post news RSS Release 2.1

Battle of Crete v2.1 Mod based on real historical event during WW2 between May 20 and June 1 1941 as known as operation Mercury. There are two nations in the game presents - British Commonwealt and Germany.

Posted by on

Battle of Crete 2.1

Compatible with patch 2.602
AI for Germans!

Installation for winrar version:
Create desktop shortcut for RelicCOH.exe, in shortcut properties in Target field add " -dev -mod Battle_of_Crete"
(dont forget "space" before"-") (for example "C:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -dev -mod Battle_of_Crete)

Changelog 2.1

Bug Fixes :

- Fixed bug with PAK36 after capturing it with Stormtroopers squad
- Fixed bug with Commando invisibility
- Fixed bug with New Zeland squad moving speed
- Fixed and added some hotkeys


- Using Call In Reinforcements when HQ destroyed reduced from 400 Manpower to 420 Manpower
- Fallschirmjäger Paradrop cost reduced from 400 Manpower to 420 Manpower
- Fallschirmjägers renforcement cost reduced from 41 to 37

British Commonwealth

- Britain now starts with New Zeland recon squad
- Shot cooldown for New Zeland recon squad reduced from 25 sec to 15 sec
- Call In Reinforcements ability from Royal Commandos doctrine cost reduced from 1000 to 900
- Sappers hit ponits reduced from 60 to 65
- Churchill hit points increased from 1282 to 1500

Common changes

- Added map info for Rethymnon and Maleme
- French translation added

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.