Post news RSS Red Alert 3 - Entropy 0.4.2 (Beta)

Probably the largest total conversion project for Red Alert 3 at the moment. Entropy greatly expands the gameplay and universe in a lore-friendly way.

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Entropy 0.4.2 (beta) minor update

What's new


Maps and game modes

Osaka01


Osaka02


Osaka

2 vs 2. Version 0.4


IO


Grinder Gulch & Bear Zamok

Are now available in [Infantry only]



Gameplay


ImperialNanocoreConstruction42


Building system for Empire allowing production queues at MCV


Introduced by player's request as a test run during this update. The further preservation of this system depends on the feedback of Entropy players.


Units and Structures


Boris


Boris


Experienced fighter armed with a one-of-a-kind armor-piercing ADK-45 assault rifle.


Katare


Terkon Katare


A versatile commando whose sword is capable of cutting through even the toughest armor. Homing kunai are capable of killing multiple soldiers at once.

Experimental


Experimental (T4) War Factory


Experimental units are extremely powerful and are perfect when attacking heavily defended opponents. However, they are limited in number and require special production facilities such as this.

Experimental war factories allow you to upgrade your experimental units.


Changes in units and structures


Lawbringer


Lawbringer


Redesigned Allied Anti-Infantry aircrafts. Multipurpose attack helicopters shred enemy infantry and light vehicles with their 'Peppermill' 20-mm chain guns. Now capable of dropping napalm bombs to knock enemies out of buildings and destroy covers.

ModImages 014


GROM


Significantly redesigned Soviet commando.

This strongest soldier of his kind unleashes the most powerful lightning bolts on the enemy. When activating the additional mode, turns into a walking thunderstorm, destroying everything around.

Others
  • Mjolnirs and Ace fighters now gain experience
  • Tesla Trooper's pre-attack time increased, takes longer before the attack. HP increased from 200 to 250
  • Rocket Angel's damage per rocket increased from 20 to 25
  • Most of the commandos now able to survive at least one tesla attack, toxin weaponry resistance increased by 50%
  • Terror drone AI improved, now can't be healed by medics but gets repaired from repair drones
  • ...and many other changes
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