Alright. So there has probably been a lot of speculation that This mod is dead, and it has some merit, as I have not posted any new Information on the Moddb page about it. Anyway, I have been working a lot on the mod for a while, and the proof is the half completed Change-log. I hope you are impressed:
-Added Operation Shingle
-Fixed Cerbere Landing Ticket Count to make it Harder
-Fixed Problem with Support Kit not being able to spawn on Verdun
-Lowered Amount of Mags for SMG
-Multiplied Sniper Rifle Zoom X2
-Increased ROF on Sniper from 30 to 60
-Fixed Commander Crate to Not repair Vehicles
-Fixed python Code at end of round
-Fixed Loading Music for All Maps
-Removed Medic Hub from Support to prevent building jumping
Remember that this is a Work in progress and is subject to change.
As for new Features, I would like to introduce a new Gamemode to the mix, Escape.
The Objective is...well, Escape! you must go from you flag and evacuate to the enemy
flag and cap it, but its harder than you think, being you have to kill all the zombies that
are guarding the flag and cap it. there may(depending on the map be Vehicles nearby to
help facilitate the task, but It will still be hard. currently only Belgrade has been coded,
but Camp Gibraltar is next in line for the Escape Treatment.
And In Closing, I will begin Hosting a Weekly Community Game Event, Saturdays starting at
9PM EST(-5 GMT). There will be a Teamspeak open for the Event, and voice Chat is encouraged.
The IP for the Teamspeak is 22.214.171.124:9987
These Weekly events will Begin the week After next (January 29th).
I also Promise a new Version of the mod will be available for download by that Time, Including
lots of the fixes above and more to come.
Well, Thats it for This Update, More to come soon!
Developer, Zombie Mod 2143