Mod beggins in Grigori`s church. Than you will go through graveyard and into the Ravenholm mines. I will rework HL2 original map and add new way throught level. As i allready said you will get to the mines, but you won`t continue to Wasteland. You will have to start main generator plced in new part of mines and than continue throught tunnel back to Ravenholm.
Now i have just structure of new part of mines.They will connect to old mines with railroad which in original HL2 ends in wall :D. Old mines will be changed too. Lights will be turned off so you will be in darkness until you will start generator.
There will be 2 survivals. I hope that very bad AI of zombies in HL2 won`t stop me and i will make it hard to survive.
If you have some ideas what can i add to mines, church or graweyard just write comment here.
We still need modelers and coders!!
I'll be interested to see what you have planned for the mines. It's one of the few areas I loved to hate going through.
One feature I would like to see in the mines ( or in general actually ), is more than one path to the same destination. Nothing too fancy, but a small way to change-up your game play a little. Perhaps one alternate path might be quicker, but contain a hidden unpleasant price for taking it or something like that.
I've always said Father Grigori should get more " follow up " exposure in mods. Good to see things are progressing well. Keep it up !
i dont know now if the mines will be big enought to make more ways throught there
I wasn't sure of how much " bigger " your planned map was to be.
Btw, will you able to help gordon freeman like in half-life 2?
Woohoo! The mod is back, and hell man, really awesome idea, at the end we could find grigori dead :)