Post news RSS Rainy Neon: Baku - Devlog 1

Hello. Today we would like to talk with you about our future plans regarding the Rainy Neon: Baku game and current progress. We added some content to game

Posted by on

Divider

Hello. Today we would like to talk with you about our future plans regarding the Rainy Neon: Baku game and current progress.

We decided to read absolutely all the comments regarding our game and we realized that, in general, people liked the trailer of our game. There have also been many comments that express dissatisfaction with certain aspects of the game in the trailer.

Divider

We would like to highlight them:

  1. Outdated and big game interface(HUD) of the game
  2. Outdated or non-realistic character animation
  3. Lack of cyberpunk elements in game mechanics
  4. The game is not fast enough
  5. Not all VFX is good enough
  6. Not enough verticality in the gameplay

With regards to graphics:

  1. More graffiti, broken glass, dirt
  2. Make the sniper's sight more related to cyberpunk style

We're going to work on all of this, but the hardest part of this is coming up with mechanics that would fit well into the game.

Recently we added more content to our game.

Bochki

Explosive barrels that show their current state


Grenades

Smoke and Frag grenades were added to the game


Models were made by Heydər Xan

In the next 1-2 weeks we will work on the game's network code, as well as on additional game mechanics.

For further discussion of the game and its development, join Discord:

discord.gg/Rcb4xnu

Discord

And also do not forget to add the game to your Wishlist:

AddToWishlist


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.