Post news RSS R3D Beta 1.02 released

TAGS: "R3D", "Trinity Defense", Open Beta, version 1.02, released, download, changelog

Posted by on

Again an update but this time it focuses on some major balance issues of the older versions. It might still not be perfect but it's a lot better to play now concerning the overall difficulty. Also, it fixes some more bugs found so far. A complete changelog can be found below.

This will hopefully be the last update until the next Defender faction is done. Only Soviets all the time gets boring. By the way, I encourage you to take part in sharing ideas for the upcoming Allied Defender.

R3D Beta v1.02

  • Creeps and tower weapon damages completely re-designed
  • Brute Commander: All towers will receive an armor debuff after purchasing the "Damage Spell" upgrade which was applied by default when choosing this Commander
  • Rank Commander: By purchasing the "Advanced Towers" upgrade the power limit won't be reduced but superweapons cannot be built or casted any longer
  • Rank Commander: "Bounty Hunter" support power now for free
  • Tech Crane: cost reduced from 3000$ to 2500$, build limit raised to 2, consumes power
  • Flak Cannon: cost increased from 1300$ to 1400$, rank cost and refund value scaled appropriately
  • Flak Terror Drones are no longer acquirable by Creeps
  • Tesla Coil: build prerequesites changed from Tech 3 to 2, ability needs Tech 3 to be casted now
  • Cost and build times of tech upgrades reduced drastically
  • Cost for both Commander upgrades equalized to 2500$ and 5000$, build times increased
  • The Creeps Crane does no longer spawn repair drones but can still repair vehicles
  • Tower Control now provides the correct amount of Credits in "Short And Deadly" mode
  • Increased Tower Control income in "No Extra Credits" mode
  • Fixed a bug with Tesla Coils that could not receive specific Rank upgrades
  • Fixed a bug with the Tower counter that is displayed after each wave
  • Fixed a bug where Credits where still provided after a wave in "No Extra Credits" mode
  • Map "Jeepers Leapers": every player randomly starts with an additional Oil Derrick
  • Art
    » Previously removed hulks of destroyed Creeps are optimized and do now appear
    » Hints for Heroic and Boss Creeps removed, those units are now bigger
  • Corrected some false description strings
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.