The month of reckoning is here!
The much awaited co-op space shooter, Quad Core, is finally live on Kickstarter.
Myself and friend recently finished university with Quad Core as our final major project. It was graded at 100% and felt it was by far our best work yet, so we've decided to take it further. Players are tethered to a shared Core, similar to that of 1986s Thrust. In order to move effectively players must work together and communicate.
Quad Core sports a really dynamic upgrade mechanic. ANYTHING you defeat, whether it be a standard enemy or a wall mounted flamethrower, you can use it. This means that if you want a weapon that freezes enemies, you must first defeat an enemy that can freeze you.
Ships are made up of three exchangeable components:
The ship's body determines a ship's health; so the stronger the enemy, the stronger body you will get from it.
Thrusters determine the speed, turning, boost recharge rate and boost abilities. Having a good thruster can help execute essential decisions.
The most critical part. Weapons can be anything from simple arcade triple shooters, healing lasers, defensive bubble shield projectors, poison gas emitters, homing launchers or even a spacey blunderbuss.
Introducing the Thunder Thruster! Aggros all nearby enemies when the player boosts...
Perfect for saving that friend that just can't play games!
The high definition is available to watch for your viewing pleasures
and also to give you a better idea of the game's tone and concepts.
If you just love space games or love party games with friends and family then Quad Core is right up your space cave. You can help out the development in a number of different ways: