Post news RSS Prototype: Murakami Progress #01 (November 2014 #OneGameAMonth)

A long time ago (2 weeks back, in fact) I said I would make a point & click adventure after being inspired by Ko-op's GNOG.

Posted by on

A long time ago (2 weeks back, in fact) I said I would make a point & click adventure after being inspired by Ko-op's GNOG. I'm finally getting started on it, and targeting the end of November for release. First step: get Unity-chan to move to different check points.PrototypeMurakami01For the code name of this project (I haven't figured out what to title this game yet), I'm calling it Prototype: Murakami. Like the past code name convention, it's in reference to an artist and Superflat founder, Takahashi Murakami. The plan is to create a Killer7-esque game with point & click segments, explaining the dark and flat aesthetic for this game. It is admittedly a complex and daunting task, but I'm sure it's going to be a fun challenge.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.