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The project has officially been made Alpha, and features are being added every day. A new news post should be posted each week and or every major update. Please stay tuned, and support!

Posted by on

7/15/2015

- Most of Europe's provinces have been set with the exception of some countries such as Turkey.

- Most flags have been changed

- Music has been changed, as well as loading screens

- The war in Ethiopia is fully functional, AI shouldn't make any odd looking peace deals

- Most of Germany's earlier war decisions have been made such as "Anschluss" and "Reoccupy the Rhineland"

- Localisation has been edited for the names of countries, "Bohemia" is now "Czechslovakia", "Russia" is now "Soviet Union", ect.

- Movement speeds/siege times are drastically sped up, so playing on the speed of one nearly all the time is recommended

- 3/4 of provinces in Africa have been made historical without need to edit the actual map

- Historical alliances/wars are nearly finalized in Europe/Africa

- All event pictures have been changed

- Most random wars don't happen between AI nations, later on most casus bellis will be removed to leave only Germany with a "World War" casus belli

- Rebellions are extremely rare

- Added event so the player/ai can choose to either take all of Poland as Germany when Warsaw is reached, or split half of it between Soviet Union and Germany (historically)

- Most border nations around Germany have been guaranteed to prevent the AI or player from making too unhistorical decisions

-All country colours were changed to go more with the Hearts of Iron 4 colour scheme

And much more!

Next Update: Dynamic Music + Spanish Civil War + Fall of France

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