I'm spending huge amounts of time recently (too much if the truth be telt) working out my way to the best and most efficient ways of creating new ass-kicking textures. I must say that I'm more than satisfied with the results, specifically after today as I learned a couple new great techniques of making specific metal effects on textures that I was striving for for quite really long long time now.
Speaking of which, I'm considering to write a tutorial, or a series of tutorials, regarding creating metal textures. Anyone of you who has ever been looking for such in the Interet knows what a huge pain in the ass it is to find any GOOD tutorials on this matter, personally I got discouraged so many times because of this! I feel like it would be noble thing to do sharing my experiences with you and we'd all benefit from that!
Wesz is on and off working on the base engine. Not having an alpha out yet looks like a bad omen but I hope it's not and once we're ready to make the release, we'll be adding further features in no time.
Thanks to all of you watching the progress and leaving comments - that obviously matters to us a lot, personally I find myself doing a lot more Warp Speed related stuff recently due to the fact we managed to attract some of you so quicky!
Thanks again and stay tuned for more updates!
Nice, I will stay tuned and waiting for more updates! :D
Would like to see how these textures turn out :) Also looking forward to the alpha when you guys decide to release that.