Hey there. I'm still working on level 2 again, and it's depressing how much patience I have to put in to sort out the ST1 tags. It's a slow and repetitive process. The map structure has been refined a lot, but there are still some parts that are quite complicated. And there are some weird events. As usual...
One of the things that impressed me the first time I played Duke Nukem 3D was that so many objects were destructible. That is a traditional feature of Build engine games, so I want to take full advantage of it in this mod. I'm not sure how the final version will turn out, though...
See you soon.
Keep up your great work Sir!
Roger that!