Post news RSS Progress report 6/2013

I have been fixing networking bugs and creating new items. There is still more to do before next alpha release.

Posted by on

Since the last alpha release I have been working on networking fixes and some new items. Fixing the multiplayer match listing related issues required changes to both server and client side code and it was quite a lot of work. I'm still glad I finally did it and got the long-standing bugs fixed.

I have also added a new enemy item, the spike ball:

New enemy item

That's basically a mine that explodes when a human gets close enough or when it is shot at. The explosion sends all those spikes flying around. I especially like the way the flying spikes stick to walls.

It's still not time for next release though. I'm currently working on a new weapon which is going to be quite different from the existing ones and I'm planning to add a couple of new levels too.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.