Post news Report RSS Progress Report: 11/13/18

Details of what is to come in the next update and the update after.

Posted by on

PROGRESS REPORT: 11/13/2018

This report will be going over what you can expect to see in the next update.

TWO NEW MISSIONS

Today we're pleased to officially announce our next two missions.

Our first mission, developed by Linken, will depict the final fight in Return of the Jedi between Luke Skywalker and Darth Vader. Keeping with the tradition of playing different characters, Luke vs. Vader, which will be later dubbed as "Father vs. Son", will allow you to play as Luke Skywalker, Darth Vader, and Emperor Palpatine.

Our next mission, a direct result of our recent community feedback poll, will take place during Revenge of the Sith. Developed by team member Darth Voiid, you will be able to experience Operation: Knightfall, the beginning of the end of the Jedi Order. Operation: Knightfall will give you the choice of playing as 3 characters; Darth Vader, Cin Drallig, and a 501st Legion Clone Trooper.

REVAN VS. MALAK

Changes have been made to the Revan vs. Malak bonus mission, and will be available with the next update. Aside from some minor bug fixes, the biggest change to the mission is that Revan will no longer be a mute. His voice will now be provided by Kevin Smets, the voice of Logan Starr/Revan in the KOTOR Trilogy series on YouTube.

NEW CHARACTERS

Internally in the team, we are currently putting together a new batch of characters for you to be able to choose from. As we want to release a large number of characters at once, the new characters we have presently will not be available in the next update. New characters will include Darth Zannah, Serra Keto, Siri Tachi, and Emperor Vitiate, with more on the way.

MULTIPLAYER BOTS

Production on the heavily requested multiplayer bots has begun. Like the selection of new characters, the bots will not be available in the next update. We will be attempting to add as many bots as possible with an easier way to select which bots you want to play with. Adding botroutes to maps thus far has not begun development and will take up a lot of time. If anyone with experience would like to volunteer to add botroutes to the maps currently in the mod, we would be incredibly grateful.

CONCLUSION

To finalize what was stated above, here is our current roadmap for our next 2 updates.

UPDATE 1: Luke vs. Vader (ROTJ), Operation: Knightfall (ROTS), Revan vs. Malak fixes, misc fixes.

UPDATE 2: 2 new missions, new characters, multiplayer bots, language translations, Duel of the Fates fixes.

Thank you for following the development of Knights of the Force 2.1, and may the Force be with you.

Post comment Comments
Cankler
Cankler

This is awesome.
Btw i donĀ“t know if but you seemed to extracted the audio from the Movies and edited them into little clips. The problem is that you can clearly hear where you cut it off in the dialog. I recomndend using Fade In/Outs for this, even when only using a Fade with 1/2 seconds, but it would avoid the clipping completly.
Keep up your good work.
Excited to see Bot Support.

Reply Good karma Bad karma+1 vote
Linken233 Author
Linken233

I appreciate the advice, I'll work on it immediately, thank you.

Reply Good karma+1 vote
Linken233 Author
Linken233

I took your advice to heart and spent all of today doing just that, the audio sounds so much better, we'll be repeating this for future missions. Thank you!

Reply Good karma+1 vote
Cankler
Cankler

Wow. Thank you. And so fast.
This may sound arrogant, but for me this was a reason so the Mod can be perfect.
Just think of it, in which game exactly could you replay the Episode 6 Duel? There was no game ever, except you take the Lego Star Wars Version into it, or the Arcade Trilogy. But never you could play it like that. This is the reason why i wanted the sound also be perfect, which you now acomplished. For me Sound plays a major role in everything.

Reply Good karma Bad karma+1 vote
darthpepo1
darthpepo1

finally some OG trilogy love :D

Reply Good karma Bad karma+1 vote
Guest
Guest

great job! but an advice/question why don't you take the levels of the prequel trilogy from the mod movie duels and then you improve it? or you have already doing this?
in any case please finish this mod and finisch ALL THE SINGLEPLAYER mission. that's what we want

Reply Good karma Bad karma0 votes
Linken233 Author
Linken233

We will not steal any levels made by movie duels.

Reply Good karma+1 vote
DarmanMacray
DarmanMacray

Looking forward to this update!

Reply Good karma Bad karma+1 vote
Linken233 Author
Linken233

Me too!

Reply Good karma+1 vote
Guest
Guest

Do you have any plan for some legend missions such as jacen vs jaina ?

Reply Good karma Bad karma0 votes
Linken233 Author
Linken233

Doing missions from comics or books will need us to find voice actors.

Reply Good karma+1 vote
Guest
Guest

A bonus mission with darth malgus during the attack on the jedi temple just like the deceived trailer would be amazing !

Reply Good karma Bad karma0 votes
Linken233 Author
Linken233

I fully agree, I would make that mission in a heartbeat.

Reply Good karma+1 vote
MUFC
MUFC

I think that a mission of Satele Shan vs Darth Malgus during the Battle of Alderaan would be interesting for this game.

Reply Good karma Bad karma+1 vote
Linken233 Author
Linken233

It would be

Reply Good karma+1 vote
yaogamers
yaogamers

:) epic

Reply Good karma Bad karma+1 vote
Guest
Guest

When does this update release?

Reply Good karma Bad karma0 votes
Linken233 Author
Linken233

FAQ

Reply Good karma+1 vote
Guest
Guest

I downloaded the mod and for no reason the dismemberment stopped. Is there a way to fix this?? Thank U
Love the MOD
BRAZIL!!

Reply Good karma Bad karma0 votes
Linken233 Author
Linken233

Make sure your mod is up to date, we fixed that with our first patch. Dismemberment also is affected by how much you set saber damage to, higher the damage, the more dismemberment there is.

Reply Good karma+1 vote
peterok2014
peterok2014

it can not spawn dewbacks and banthas on the Mos Espa map. I don t know why. can someone check this problem.

Reply Good karma Bad karma+1 vote
Linken233 Author
Linken233

If you tried to spawn on our server, that's serverside, nothing we can do until we learn to compile ja++.

Otherwise, it's possible that we overlooked this during development, a lot of maps had the same npcs but were named differently.

Can you tell us which map you were on so we can have a look?

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: