Post news RSS Progress Of Quick-Rage #2

Having slow progress but don't worry, we still working on the mod! :)

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Hello fellow mod trackers! Hope 2021 is going good for you! It's been long time we posted update, we got some progress in our mod.

Big thanks to FranticDreamer, who helped us and saved lots of time from mod progress

Current progress:

We are currently polishing & connecting and finishing all the maps (it's because we made all the maps like a draft)

First 3 maps are almost finished so far.

About for the coding: We have completed the new weapons and about to finish coding part.

New Weapons:

We have classic opfor weapons: eagle, m249, sniperrifle

Other than that we finally will be having dual glock in the game which will be the main weapon that featuring the game

dualglock

(The model is from Brutual Half Life, it's subject to change)

There is another stuff we implemented, was a concept we were thinking for Episode 2 but since we managed to made it early we will be having in first game.

c4a10000

Remember the healing pools in Xen? what if scientists wanted to bottle up some for using?

So it's basically portable medkit.

We wanted to use antidote model to act as bottle of xenwater since the model never made it to actual game and i thought it would fit pretty well.

We are thinking to make Xen chapter as well, this probably will be used on that level.

Voice Acting:

We still need & looking for voice actor for Dr.Harrington character. If you are willing to work with us please reach us on Discord!

We have found it! Thanks to drunkenskeleton to deciding to work with us.

NPCs:

We added 3 more new npcs:

Heavy Weapons Assault (Cut Enemy - Taken from Magic Nipples)

humanassault

HEV Scientists (with head & gun and torso variations) (can be set from FGD)

hevsci

HEV Barney (with head and gun variations)

hevbarney

We also got Gonome variatons: Classic, Barney, Worker, Soldier

gonomevariations0003

About Releasing The Mod:

Still no proper date but it's probably will be released in this year. We still need voice actor. Some help at mapping may make our progress faster.

Join Our Discord: Discord.com

Comments
MariusMaximus
MariusMaximus

Oh wow, this really looks fantastic man! Keep it up!

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By_X_RaY Author
By_X_RaY

Thank you!

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alialatrach
alialatrach

This looks amazing! Did you manage to find a solution for the equipment of hev scientists? Hey, you even have Kate, Nice! Good luck and sorry for not being of any good enough help.

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By_X_RaY Author
By_X_RaY

Thanks! equipments for hev scientists pretty much work like heads, i used SetBodyGroup for them. Also we don't have Kate we have barniel :)

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D3ads
D3ads

Nice work!

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By_X_RaY Author
By_X_RaY

Thanks man! your mod is doing good also :)

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Aynekko
Aynekko

I like the idea with the Xen water bottles. You should also make a possibility to refill them in those pools on Xen for later use :) that would be awesome!

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By_X_RaY Author
By_X_RaY

This is actually good idea! but we made the player can carry max 2 bottles.

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Aynekko
Aynekko

Then if the player has less than 2 bottles - as soon as the player touches the Xen water, add to player missing bottles :)

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Neftall
Neftall

This is very interesting!, I like the idea of the Bottles, The HEV NPCs, and the Dual Glocks, oh wow!, hehe I ever imagined Otis using akimbo pistols XD

Good luck dude!

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By_X_RaY Author
By_X_RaY

Thank you!

Reply Good karma+3 votes
HazmaToxic
HazmaToxic

Mod shows itself beyond expectations. Great work.

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By_X_RaY Author
By_X_RaY

Thank you!

Reply Good karma+3 votes
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