We now have 3 programmers helping out with the project, which is definitely a good thing. This brings our total team members up to 14. 4 map designers, 3 programmers, 2 concept artists, 2 3d modelers, 1 weapons specialist, 1 project manager/lead designer, and 1 other consultant.
Now is the time where we will defintiely be able to get some major work done on this modification. The programmers have started up the planning stages already for their respective portions of the mod, the map designers are still hard at work on the maps they chose to work on, the concept guys are working on some concepts that I expect will all come in one load, and our 3d modeler is working hard on producing some great weapon models.
As of right now, we truly only need a character modeler and a full time texture artist. We could also use a 3d modeler to concentrate on any objects the map designers might need in the mapping process.