Today we will start the production of the first prototype, so stay tuned for more updates later in the week.
We have now started working on the first prototype of Vital. A few new members have joined our team since the last update. In addition to the four developers and three designers, we now have a new developer, a new designer, as well as a musician in our team.
During our work sessions we utilize the Pomodoro Technique for better productivity and focus. In addition to this, we now have a dedicated working environment (office) set up, specifically designed for an open and better communication. The tables are set up in a U-formation, with two team members per table along the two branches, while our team leader sits in the curve between the two.
The designers are currently working on a basic HUD and a placeholder character, while also designing a character we’ll use in-game. The developers are working on the menus and the vital system.