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Megapolis as i plan to make, will feature 1 big procedural city/complex and your objective is to sneak there. i am planning to create a generator that will create multi floor skyscapers and you will be able to go anywhere you want.. well as long as you see it.

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Tech Screenshots: Multi Layer World System...

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Basicly player starts from the zero level and must progress to the megapolis level three.

Megapolis as i plan to make, will feature 1 big procedural city/complex and your objective is to sneak there. i am planning to create a generator that will create multi floor skyscapers and you will be able to go anywhere you want.. well as long as you see it.
Your goal will be to [data corrupt]...

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mhughson
mhughson

Looking good. I imagine a huge challenge will be to procedural create encounters that are interesting and not repetitive. Look forward to seeing how to approach these problems!

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Solidust Author
Solidust

Yes, but i got basic ai nearly done for the procedural world generator, and it work good!

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