The DCI: Last Alliance team is proud to present to you the
Sample preview of the new settlements of DCI:LA
Angrenost (Isengard)
The great black tower Orthanc was raised in Angrenost, that in the tongue of common Men is Isengard, by the Númenóreans. Crafted by unbreakable black stone it ward the fords in the Gap of Calenardhon, from the Wild Men of Enedwaith as well as invasions from Mordor against Eriador.
Minas Ithil
The fortress of Isildur is named the Tower of the Rising Moon, and it was built to guard the road into and from Mordor.
Tweaking the settlement by leo.civil.uefs, wall spikes are removed, gargoyles removed, whiter and brighter, 'normal' environment. Much improved compaired to the old model that been sneak peaked earlier.
Native Men and Northmen
The native peoples of the north-west of Middle-earth are granted new and rustic villages, towns and large towns, to reflect their ancient customs and cultures.
These are Rhovanion are "Northmen" culture. Hill-men of the North (HotN), Wild Men of Enedwaith (WoE) and Men of the Mountains (MotM) are "Native Men" culture. Settlement wise they are the same but with some faction-specific differences...
These models are courtesy of xHolyCrusader, Red_Devil and the EBII team [wall textures in the case of MotM]. Examples:
Village (WoE, Rhovanion and HotN)
Town and Large Town (MotM)
Large Town (WoE and HotN)
Large Town (Rhovanion)
Numenorean
All of leo.civil.uefs Gondor settlements plus some new ones, as are vanilla M2TW southern_european models with Leo's gondor textures. Example:
Harad
This faction's settlements reflect its unique situation of being a mixture of Haradrim and (Black) Numenoreans. Settlements contain both styles of buildings: the "middle eastern" look (as per Rhun) and the Numenorean look (as per, well, Numenoreans). The larger the settlement size the higher proportion of Numenorean buildings there is, i.e. as settlements grow they adopt the more civilised architecture design to a greater and greater degree (according the the Black Númenóreans perspective, that is, and they are the ruling despots so go figure).
Meaning that the very same concept of Númenórean influence on native populations, and not the other way around, applies here as it does in the Númenórean Kingdoms [Arnor and Gondor].
Examples:
Town:
Harad Fortress
really good
Just awesome!
Glad you like it guys :)
Can't wait for the release !!
very nice
Wow, wow, wow!!
Small guess of when it could be so far for the release ... ? :D
Oh, as I replied elsewhere, "the first rule of modding is you do not talk about release dates", haha, because they're always delayed.
But, as I said even earlier at the TWC forum:
"We are really down to our 'To Do-list for the final release' now. That mean still months and months of work (a.k.a this is no hint of a release date hehe), for sure, but we can see the goal at the horizon nowadays".
We plan to go straight for a full release, and if we maintain pace, I as an optimist would dare to guess on the second quarter of 2016.
No promises ;)
(y)
Anyway, you got a whole bulk standing behind you guys, we are supporting you ! :)
We're glad to hear it's anticipated, as it is a lot of "mod, sweat and tears" behind it, hehe; thanks from the team :)
Very nice cant wait for release
Thank you; we intend to deliver :)
excuse me can know when the game is released , 2016 and still not out.
please report when it comes out.
No, since we're still developing content we have not released no; for example Wild Men of Enedwaith was planned to use units from other mods, only with some tweaks, but now we are making all new models instead and such things do take time.
A release this year is still what's planned.
I love the mixture of Numenòrean and Harad architecture! My question is: how will the settlement look in the campaign map? Will it be numenòrean or harad like?
It feels very proper ingame.
As for strategy map models, the lower settlements use 'Haradrim' models while the higher levels use 'Númenórean', reflecting the degree of BN presence :)
That's a nice idea! I can't wait to see this beautiful mod released :)