Post news RSS Preview Changelog

Here is a preview of the changelog for the New Era version of P.R.O.J.E.C.T.

Posted by on

Take note that anything we don't like can be removed from the list because this is only a preview of what we currently have. The final version may have more/less changes.

New Era 1.0 Preview:
-Conquest plug-in by He||oween
-Increased every guns' damage
-Light Fighters : engine speed 300 , thruster assisted flight 700
-Heavy fighters : engine speed 240, thruster assisted flight 550
-Very heavy fighters : engine speed 200 , thruster assisted flight 450
-Capital ships: engine speed 100 (maybe less/more depending on the shipclass)
-Cylon Raiders : engine speed 400, thruster assisted flight (Not defined yet) (maybe)
-Increased reload time on torpedoes
-Battlestar Galactica models, credits to: Coxxon1, ModelPlease
-Custom BSG sound
-Custom class weapons
-Working Tie weapons sound
-Increased docking range to 1000000
-Increased NPCs' spawn distance to 1000000
-Capital ships shield
-Custom suns textures
-Custom planets textures
-Custom backgrounds
-Increased NPC spawn rate
-Drastically increased NPC difficulty
-Star wars systems disconnected from FL systems until further notice
-Secret bases
-Nomad version of all ships (maybe)
-Flyable capital ships
-Fixed the bug where capital ships were not sold at shipyards
-Battlefield system (maybe)
-Increased ships hull
-Custom ships death
-Tons of fuses
-Each class of the caps has it's own power source and shield generator
-All bases can be docked with big ships
-All stations have been balanced , equipped with special station turrets to protect against destruction
-New missiles launchers
-Fagu Aegeis Ships (maybe)

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.