Hi, today I finished coding, designing and modeling power ups for my game TankCity! There are total of five power ups in the game to help score the maximum points! Take a look at the video here to get an idea of the gameplay!
First one here is just a coin, it simply increases your score and nothing else! It will be spawned with .4 (highest) probability!
This one here, shaped like a missile is called AirStrike! It calls down an airstrike from God knows where and a missile falls down on one of the enemies, destroying him and earning you points!
Something like this...
There is limited number of seconds in which player have to score maximum points! This power up will increase that time by 10 seconds!
Probability = .2;
Okay Idk what to name this one(though other power ups ain't named very intelligibly either, I admit!)
but what this one do is, it blow up all of the tanks (only enemy tanks) in the scene!(they respawn again so don't worry about them!)
Probability = .1(Rare);
Causes everything to move and act in slow motion! To be precise 1/4 of the original speed of time! But player moves with (almost)normal speed !
Probability = .1;