To keep everybody up to date with what I am possibly planning, here is an update on the release content:
- POSSIBLE CUTTING OF THE CD!
This is really a cost and bug issue. Originally I was thinking about marketing the cd's prior to the event, so people who purchase for the online tournament would have a CD they could immediately play. I am considering cutting this. This would increase my dev time 3 weeks, and the last thing I would want to do is give out a buggy campaign that would require immediate patches to download. I haven't come to a decision just yet, (doesn't make a difference really).
- CC6 AFTER RELEASE!
If you aren't an internal betatester, you probably haven't heard that CC6 will be released after the release of my campaign. This reduces the number of maps down to 35. This is because I was never able to find a modeler who could help me with the small amount of help I required for this. CC6 will be distributed, (hopefully), a few weeks after the release of the campaign.
- MOVING OF BETA RELEASE DATES
I am scrapping the current list of beta release dates due to me being a week behind finishing the content. It won't change the Halloween release date, but betatesters will have to wait a bit longer to get their new versions.
THAT IS ALL!