Trying to merge player code with classes today broke init loadup but the source of the problem is allegitly found. This happened over 5 times before just took anouther weekend away brosing and debugging.
New Prison breakout map is compiled, with inmates.
New bad halls map
GTA map 2 detailed buildings, current build map takes about 20-30 hours.
working on new sniper.
Shaders currently also be adding, as in grass.
New Agent player model in dev - rigged, 4 lod, not flex yet.(has eyes teeth)
New sound for M9
Some other things...